CLASSIC BLACKJACK
/ PLAY CLASSIC BLACKJACK
Quick Rules for Classic Blackjack
Classic Blackjack, our original Blackjack variation, which offers
the following rules and features:
8 Decks
Dealer peeks for Blackjack
Dealer Stands on all 17s
May Split to 2 hands
Double Down on any point score
Double after Split allowed
May not Re-split Aces
May not Hit split Aces
No Surrender option
No 7-Card Charlie
For more information, please review the general Blackjack rules
below.
General Blackjack Rules
The object of the game is to beat the Dealer's hand by getting
as close to 21 without going over ("bust").
Card values
Aces count as 1 point or 11 points, whichever yields the highest
total score without going bust.
Kings, Queens, Jacks, and 10s each count as 10 points.
All other cards count at their face value (i.e. 2 through 9 points).
Hand Scoring
A player has "Blackjack" when the first two cards dealt
to a hand are an Ace and a 10-point card (in other words a score
of 21 points from just two cards). Blackjack hands pay 3-to-2 immediately,
unless the Dealer also has Blackjack, in which case it's a push
(bet neither paid nor taken).
In general, a tie hand is a push. However, a Blackjack hand will
beat a point total of "21" from a hand with 3 or more
cards. For example, an Ace-Jack will beat a King-5-6 hand. Even
though both hands total 21 points, the Blackjack hand wins.
All other winning hands are paid even money (1-to-1).
A score of 22 or higher is a bust (i.e. a losing hand). When a
player's hand busts, the wager is immediately paid to the house.
If all player hands bust, the Dealer wins outright and does not
draw any cards, regardless of the Dealer's hand score.
7-Card Charlie – a player hand that gets seven cards without
going over 21 is an automatic winner, regardless of the Dealer hand
score. Many of our games allow 7-Card Charlie winners, but some
do not.
Game Play
Betting – Players may place wagers in the betting circle
for each hand they wish to play. Many of our Blackjack games offer
multi-hand play, where players can choose to play from 1 to 3 hands
simultaneously against the Dealer, others are single-hand play.
When at least one qualifying bet is placed (i.e. meets the minimum
bet requirement), the Deal button will become active.
Dealing – When the Deal button is clicked, the Dealer will
deal two face-up cards to each Player hand that has a qualified
bet, then one card (in European Blackjack and Single-Deck Blackjack)
or two cards (all other rule variations) to the Dealer's hand. For
the Dealer's hand, the first card is face up and the second, when
allowed, is face down.
Checking for Blackjack – If the Dealer's hand has two cards
with an Ace showing, the Dealer will offer insurance. The Player
may decline or accept insurance for each hand in play by clicking
either Pass (decline) or Insure (accept, which places an additional
wager equal to half the original wager for that hand). Then the
Dealer will peek at the down card to check for Blackjack. If the
Dealer has Blackjack, insurance wagers pay 2-to-1 and all original
hand wagers lose (unless the player also has Blackjack, in which
case that hand's wager is a push). If the Dealer does not have Blackjack,
insurance wagers lose and play starts with the first player hand
on the right.
In games where the Dealer starts with only one card, there is no
checking for Blackjack and play starts with the first player hand
on the right.
Surrender Option – Some games offer a "surrender"
option after the Dealer peeks and does not have Blackjack. If surrender
is allowed, player may concede a hand before playing it, forfeiting
just half the wager for that hand.
Player's Hand – A Player with a hand not having Blackjack
and not surrendered may draw additional cards attempting to total
as close to 21 as possible without exceeding 21. Player is free
to stand at any point total or to ask for another card (a "hit")
at any point total under 21. Player may double, split, double-after-splitting
or re-split according to the rules variation in play. When all player
hands have played out and if at least one player hand stands at
a point total of 21 or less, then play proceeds to the Dealer's
hand.
Dealer's Hand – The dealer reveals the face-down card or
draws a second card and examines the point score to determine Dealer's
play. Dealer must hit on all point totals of 16 or less. In general,
the Dealer must stand on all totals of 17 or more, although some
rules variations require the Dealer to hit on a "Soft 17"
(i.e. a 17 involving an Ace taken as 11 points).
If Dealer busts, then any player hands still standing win and pay
1-to-1 on the wager. If Dealer stands on a point total, then Dealer
point total is compared to each standing player hand, starting on
the right, and all outstanding bets are resolved as either win,
lose or push.
Blackjack Terminology and Game Controls
BET
Place a number of chips in a betting circle as a wager. Left-click
in the circle to place chips, right-click to remove chips. Click
on the chip icons to change cursor-chip value.
RE-BET
This button clears all cards from the table, moves all bet and payout
chip stacks to player account balance, then repeats the same starting
bet from the previous game for each hand in play.
DEAL
Play a hand of Blackjack for the wager placed in each betting circle.
Clicking "DEAL" starts the game and commits all wagers
to the outcome.
HIT
Request an additional card from the deck for the hand in play.
STAND
Take no additional cards for the hand in play.
SPLIT
Player will match the original wager and split the first two cards
into two separate hands, each of which will automatically draw a
second card before hand-play returns to the player. The two cards
of the hand to be split must be of the same point value (for example:
a pair of 8s, or a King and a Queen, etc.)
For split hands, an Ace with a ten-point card equals 21 points
but is not Blackjack. In other words, the hand won't pay 3-to-2,
but it will beat a Dealer hand that has 20 points or less.
Most games allow splitting an original hand up to 3 times for a
total of 4 hands, but some restrict it to 2 hands (a single split).
Also, most games do not allow the player to hit split aces or to
re-split aces.
DOUBLE
The "DOUBLE" button will become active after the first
two cards have been dealt to each hand. Players who feel confident
that they are going to win this hand can "Double Down"
to earn twice as much if they do win by clicking DOUBLE. Their original
bet amount will be doubled automatically and they will receive exactly
one additional card for the hand in play.
Double Down wagering is not permitted on a Blackjack hand. Some
games may allow Double after splitting a hand.
INSURE
When the dealer's up card is an Ace, Players have an opportunity
to buy "insurance", an additional amount equal to half
of that Player's original wager, before any further play begins.
A Player may purchase insurance when he/she believes that the dealer's
down card is a ten value card. If the Dealer has Blackjack, the
insurance wager pays 2-to-1. If the dealer does not have Blackjack,
the insurance wager loses and the game continues as usual.
INSURE ALL
Insures all hands with qualified bets.
PASS
Player does not accept the insurance offered on this hand. If Pass
is clicked and the Dealer has Blackjack, the player loses his original
wager and play ends for this hand (unless Player also has Blackjack,
in which case it's a push). If Dealer does not have Blackjack, play
for this hand continues as normal.
PASS ALL
Declines insurance on all hands.
SURRENDER
When available, this button concedes the hand in play to the Dealer.
Player forfeits half the wager but retains the other half.
Game Styles
Game Style Stakes Hands Layout
Micro 1-Seat Micro: $0.10 to $5 Single-Hand Table
Micro 3-Seat Micro: $0.10 to $5 Multi-Hand (1 to 3) Table
Std 1-Seat Standard: $1 to $150 Single-Hand Table
Std 3-Seat Standard: $1 to $150 Multi-Hand (1 to 3) Table
Video Standard: $1 to $150 Multi-Hand (1 to 3) Video
Classic Classic: $2 to $150 Multi-Hand (1 to 3) Table
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